Your Role
The role of your team is to infiltrate the E.C.Z. by posing as a newcomer for one of the factions. Using this cover you will gain access to other team's secure data terminals, located in their facilities and outposts. These will provide access back to their client's data cores and allow you to retrieve the various historical artefacts that the council's intelligence services have credible proof reside there.
As you progress through the ranks, demonstrating your team's competence and efficiency, you will slowly be allowed to compete in increasingly high profile campaigns which, in turn, will provide access to ever more damaging evidence against the Titan Corporation.
Specific engagements within your campaign are always selected from your team's HQ based on the council home world. You will also have access to black ops missions from here (multiplayer games), as well as the black market (game asset store) to acquire weapons and component technologies. Finally, you can configure and enter any of the holographic training simulators for islands that you have been successful on, to further hone your combat skills.
The campaign itself is managed strategically by your command team from their starship's battle bridge, in orbit above Entropy. From here you can access the many strategic maps available, as well as research options, and unit configuration profiles...
The tactical user interface is represented by a HUD displayed on the various tactical terminals that your bridge crew use to manage the battle below. The feedback from the teams accessing the Titan Corporation stealth cams on the island below is that it is so immersive, it feels like they are really down there directing the action.... just without the constant threat of a violent and painful death!
ECZ War Games
The War Games overseen by the Titan Corporation are streamed live across super luminal, zero width wormholes to every inhabited system. Not only does this generate a prodigious revenue stream for the Titan Corporation via much sought after advertising slots, it also provides the various factions with direct access to millions of potential new recruits to support their respective causes
Adverts for supporting services, as well as individual factions and the Titan Corporation can reach near saturation during the buildup and subsequent coverage of high profile dispute resolution cases, with 10 second slots fetching 10's of millions of credits each.
In more recent years, Titan Corporation has updated the master blueprints for the facilities and outposts to include state of the art advertising space which are priced in accordance with the profile of the engagement. Many teams have exploited backdoor access to these boards to also enable them to display kill stats, etc., as a form of psychological warfare to get inside their enemies heads. A tactic that appears to work well when the balance of power in a campaign starts to shift quickly!
Again, in high profile engagements, you can also find these boards dispersed across strategic locations on the island to ensure they pick up as much streaming coverage as possible.
War Games as a Spectator Sport
In addition to providing extensive advertising space, the Titan Corporation have also created a secure spectators network that allows subscribers to the service unfiltered and direct access to the wealth of nano drone cam’s that are dispersed across each island. These are the same feeds that the command teams access from their starships to manage their campaigns, and the service allows viewers to switch between any available camera, control its movements and, even instruct it to follow specific units from any team.
The service has proved to be extremely popular with campaigns run through the black market, with many game hosts opting to enable interactive chat services with their fan bases, as well as live streaming. A variation of the services is also available within the training environment for those teams wanting to show off their combat skills against a wide range of foe across a diverse set of environmental conditions.