During campaign battles, the star ship is the source of all strategic commands issued by the players command team. As the entire mandate of the wargames is to preserve life, the only human life in the conflict is that which resides in the comparative safety of the team’s orbiting star ship.
Any very high-level strategic commands issued by the player by this team are passed to the ANN cores located within the star ship where they are broken down into a series of goals that are handed off to the GOAP planners representing the various layers of officers. The action plan outputs of higher-level orders being used as goal inputs for subordinate planners, before ultimately being issued to individual units as parameters to their various behaviour trees.
These orders can be superseded at any time by taking more direct control of progressively lower groups of unit’s planet side.
The star ship can also be explored at any time during missions (subject to the attention the player needs to give to the mission) or between missions. It has several key locations the player can explore, including: